Difference between revisions of "Intercessor Exoskeleton"

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(Created page with "{{Heavyduty}} {{Infobox item | image = Intercessor Exoskeleton.png | itemquality = rarity | name = Intercessor Exoskeleton | type = Armor Suit | descripti...")
 
m (Fix resistances and on-equip effects)
 
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As with the combat exoskeleton, its original stimulation delivery system has been redesigned and connected to a brain-machine interface that replaces the default tactical communication module.
 
As with the combat exoskeleton, its original stimulation delivery system has been redesigned and connected to a brain-machine interface that replaces the default tactical communication module.
| res-mech    = 20% / 10
+
| res-mech    = 30% / 15
 
| res-heat    = 10% / 10
 
| res-heat    = 10% / 10
 
| res-cold    =  
 
| res-cold    =  
 
| res-elec    =
 
| res-elec    =
 
| res-acid    = 5
 
| res-acid    = 5
| res-ener    =  
+
| res-ener    = 20% / 10
 
| res-bio      = 50% / 5
 
| res-bio      = 50% / 5
 
| encumbrance  = 45%
 
| encumbrance  = 45%
 
| minstr      = 5
 
| minstr      = 5
 
| specials    = {{ItemSpecial|Exoskeleton Power| Increases strength by 2 and movement points by 25 and negates the Agility and movement speed penalties of the armor. When activated it will immediately drain 10 energy and a additional 3 energy every turn, as well as additional 0,5 energy for every tile of movement.}}
 
| specials    = {{ItemSpecial|Exoskeleton Power| Increases strength by 2 and movement points by 25 and negates the Agility and movement speed penalties of the armor. When activated it will immediately drain 10 energy and a additional 3 energy every turn, as well as additional 0,5 energy for every tile of movement.}}
| onequip      = Equip: Thought Control increased by 15% of base value<br>Equip: Thought Control increased by 20<br>Equip: Thought Control psi cost decreased by 15%<br>Equip: Resolve increased by 30<br>{{color|red|Equip: Strength decreased by 1}}<br>{{color|red|Equip: Dexterity decreased by 2}}<br>{{color|red|Equip: Agility decreased by 2}}<br>{{color|red|Equip: Movement speed reduced by 15%}}<br>Equip: Immune to caltrops
+
| onequip      = Equip: Thought Control increased by 15% of base value<br>Equip: Thought Control increased by 20<br>Equip: Thought Control psi cost decreased by 15%<br>Equip: Resolve increased by 30<br>{{color|red|Equip: Strength decreased by 1}}<br>{{color|red|Equip: Dexterity decreased by 1}}<br>{{color|red|Equip: Agility decreased by 2}}<br>{{color|red|Equip: Movement speed reduced by 30%}}<br>Equip: Immune to caltrops
 
| energy      = 200
 
| energy      = 200
 
| durability  = 1770 / 1770 (electronic)
 
| durability  = 1770 / 1770 (electronic)

Latest revision as of 09:13, 29 April 2024

This page contains content from Underrail: Heavy Duty expansion.
Intercessor Exoskeleton.png
Intercessor Exoskeleton
Armor Suit
A lightly-armored full-body powered exoskeleton. Primarily designed for psionic officers, it features a multistage cascaded psionic amplifier that aids in focus and projection of their psionic abilities, especially those that require nuance and precision

As with the combat exoskeleton, its original stimulation delivery system has been redesigned and connected to a brain-machine interface that replaces the default tactical communication module.

Resistances:
Mechanical: 30% / 15
Heat: 10% / 10
Acid: 5
Energy: 20% / 10
Bio: 50% / 5
Minimal strength: 5
Armor penalty: 45%
Equip: Thought Control increased by 15% of base value
Equip: Thought Control increased by 20
Equip: Thought Control psi cost decreased by 15%
Equip: Resolve increased by 30
Equip: Strength decreased by 1
Equip: Dexterity decreased by 1
Equip: Agility decreased by 2
Equip: Movement speed reduced by 30%
Equip: Immune to caltrops
Special abilities:

Exoskeleton Power.png Exoskeleton Power: Increases strength by 2 and movement points by 25 and negates the Agility and movement speed penalties of the armor. When activated it will immediately drain 10 energy and a additional 3 energy every turn, as well as additional 0,5 energy for every tile of movement.

Energy: 200
Durability: 1770 / 1770 (electronic)

Cannot be recharged in combat

Weight: 15.00
Value: 15000

Intercessor Exoskeleton is a unique armor suit.

Crafting

This item is not craftable.

Location

Can be obtained in The Compound in the exoskeleton assembler room.

Gallery