Author Topic: Path-Finding through Unexplored Areas  (Read 1446 times)

bushwhacker2k

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Path-Finding through Unexplored Areas
« on: May 15, 2013, 02:10:47 am »
I've noticed that when I am looking at the other side of a closed fence with a back entrance (that I've never seen) my character still knows EXACTLY how to get there. Enemies seem to be the same way, which would be excusable if it was just a single fence and they knew the area, but they actually instinctively know that a back entrance has opened that was closed before, despite not having seen it happen.

The fix would probably be: don't let path-finding function through unexplored areas and if a door was closed the last time someone saw it, that someone's path-finding shouldn't lead through it normally.