Author Topic: Small graphical glitch with large gates  (Read 1660 times)

Crowley

  • Probably not a Spambot
  • *
  • Posts: 33
  • Karma: +6/-0
    • View Profile
Small graphical glitch with large gates
« on: October 17, 2017, 12:36:00 am »
I noticed that when walking through large hydraulic gates along the bottom edge, the layering doesn't quite work properly. See the attached picture.
« Last Edit: October 17, 2017, 12:39:51 am by Crowley »

PhrygianDominant

  • Developer
  • Godman
  • *****
  • Posts: 1173
  • Karma: +155/-0
    • View Profile
Re: Small graphical glitch with large gates
« Reply #1 on: October 17, 2017, 11:26:15 am »
That happens when visual priority hasn't been set for particular gates. I have no idea how many of those are in the game right now, but we'll fix them as we (or the players) find them. Fixed!

Crowley

  • Probably not a Spambot
  • *
  • Posts: 33
  • Karma: +6/-0
    • View Profile
Re: Small graphical glitch with large gates
« Reply #2 on: October 17, 2017, 06:27:28 pm »
I shall keep an eye out then and try to remember to rub my body against every gate I come across. I did notice the gates both at the top and bottom levels of SGS exhibit this behaviour.

Crowley

  • Probably not a Spambot
  • *
  • Posts: 33
  • Karma: +6/-0
    • View Profile
Re: Small graphical glitch with large gates
« Reply #3 on: October 18, 2017, 08:05:00 pm »
Another location: Just to the east of Foundry there is a gate with a small area behind it with a desk, medical cabinet and some dogs.

PhrygianDominant

  • Developer
  • Godman
  • *****
  • Posts: 1173
  • Karma: +155/-0
    • View Profile
Re: Small graphical glitch with large gates
« Reply #4 on: October 19, 2017, 07:37:47 am »
Gotcha. Fixed.

Crowley

  • Probably not a Spambot
  • *
  • Posts: 33
  • Karma: +6/-0
    • View Profile
Re: Small graphical glitch with large gates
« Reply #5 on: October 20, 2017, 01:29:52 am »
The large gate on the top level of the GMS compound is also an offender.

Crowley

  • Probably not a Spambot
  • *
  • Posts: 33
  • Karma: +6/-0
    • View Profile
Re: Small graphical glitch with large gates
« Reply #6 on: October 27, 2017, 10:03:19 pm »
This isn't to do with gates, but I thought I would post it here since it seems to be a similar graphical issue. On the screen in the Drop Zone that has the entrance to the Gauntlet, I noticed this odd thing shown in the attached screenshot.

PhrygianDominant

  • Developer
  • Godman
  • *****
  • Posts: 1173
  • Karma: +155/-0
    • View Profile
Re: Small graphical glitch with large gates
« Reply #7 on: October 30, 2017, 08:39:23 am »
It's a similar thing, yes. Fixed the floating bowl and the gate before that. Thanks.

I might not reply to all of your posts in this thread from now on but know that we'll be fixing these bugs/glitches. Cheers!

Crowley

  • Probably not a Spambot
  • *
  • Posts: 33
  • Karma: +6/-0
    • View Profile
Re: Small graphical glitch with large gates
« Reply #8 on: October 30, 2017, 09:56:42 pm »
All righty. I noticed these bowls in two other spots thus far: One in the small Ironhead camp in Lower Underrail Caves two screens east from Terry Baker's corpse, and another one in the main Ironhead base in the same screen as Balor. Screenshots attached.

Styg

  • Administrator
  • Godman
  • *****
  • Posts: 2367
  • Karma: +504/-30
    • View Profile
Re: Small graphical glitch with large gates
« Reply #9 on: November 02, 2017, 03:46:47 pm »
All righty. I noticed these bowls in two other spots thus far: One in the small Ironhead camp in Lower Underrail Caves two screens east from Terry Baker's corpse, and another one in the main Ironhead base in the same screen as Balor. Screenshots attached.

Fixed.