Author Topic: Acid Cyclopean Eye  (Read 5428 times)

destroyor

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Re: Acid Cyclopean Eye
« Reply #15 on: October 13, 2017, 10:29:32 pm »
So it's back to a mystery on why it spawn then. I still think it would help to wipe out everything in order to reset the area spawn.

Fenix

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Re: Acid Cyclopean Eye
« Reply #16 on: October 13, 2017, 10:30:16 pm »
I'm not sure how you can unlock Core City before you enter Deport-A...

Also, I think - maybe you need to plant explosive (gang wars) before you enter Deport-A?

destroyor

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Re: Acid Cyclopean Eye
« Reply #17 on: October 13, 2017, 10:57:31 pm »
I'm not sure how you can unlock Core City before you enter Deport-A...

Also, I think - maybe you need to plant explosive (gang wars) before you enter Deport-A?

Sorry guess I wasn't being clear - I didn't see Two-headed Mutant the first time I enter Depot A. I decided to try to hunt it down after I unlock Core City.

harperfan7

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Re: Acid Cyclopean Eye
« Reply #18 on: October 14, 2017, 02:13:00 am »
Also, I think - maybe you need to plant explosive (gang wars) before you enter Deport-A?

Nope.  I didn't do that until after I cleared depot A and started chapter 2, yet it was there for me.

I did clear the whole depot A map, then was walking back through it on my way out when I encountered it.
*eurobeat intensifies*

Crowley

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Re: Acid Cyclopean Eye
« Reply #19 on: October 15, 2017, 03:20:57 pm »
I'm not sure how you can unlock Core City before you enter Deport-A...
Import a character who has the TNT charge blueprint and make some?