Author Topic: common sense vs. Game balance with crossbows  (Read 1470 times)

addictedorc

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common sense vs. Game balance with crossbows
« on: January 06, 2017, 09:39:09 pm »
There are some feats like aimed shot, and bolt combinations like serrated and poison, that would make sense, but aren't mechanically possible in the game.  Was this intentional, should it be, would incorporating it be unbalancing? These are questions I can't answer but developers can, so I'm posting it here. I'm open to thoughts an opinions from developers and fellow players on whether changes like this should be incorporated.


Thanks,
Addictedorc

Elhazzared

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Re: common sense vs. Game balance with crossbows
« Reply #1 on: January 06, 2017, 09:45:29 pm »
While I may be wrong, I believe it's more of a limitation of the engine that doesn't allows you to select 2 different types of attacks.

Assuming my first assumption is correct, the problem would lie on xbows not having a clip like a gun has, if they had you could load the special bolt into the clip and just do an aimed shot. Alas it was not to be. I suppose that on the other side it also means that you never have to reload the xbow.