Author Topic: Wrong firearms weight (some of them are too light)  (Read 1648 times)

Darthgrey

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Wrong firearms weight (some of them are too light)
« on: March 31, 2016, 11:26:56 pm »
It seems like current firearms weight is wrong. Characters with light caliber weapons must have a bit more carry weight advantage over those, who use weapons with high caliber bullets (because they need to carry more bullets to kill the same target). As for now, for example, a 12,7 sniper rifle weights 4,25 pounds (like real SMG) instead of 25+ like Sledgehammer. And one more moment, weight of weapon with full magazine somehow is equal to weapon with empty magazine. As example - the same 12,7 sniper rifle with fully loaded magazine weights 4,25 pounds like empty one, instead of 4,25 + 0,36 (6 bullet magazine, each bullet weight is 0,06 pounds).

Darthgrey

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Re: Wrong firearms weight (some of them are too light)
« Reply #1 on: March 31, 2016, 11:36:26 pm »
And also all 12,7mm rifles has too low strength requirements for a weapon, capable to oneshot every single person in Underrail from maximum distance, current 5 is way too low. 7 for 12,7mm, 6 for 8,6mm and 5 for 7,62mm would be ok I guess.

eLPuSHeR

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Re: Wrong firearms weight (some of them are too light)
« Reply #2 on: April 01, 2016, 05:56:42 am »
You are right. There is something wrong with weights. It has always struck me as weird that "steadfast aim" requires STR 6; "full auto" requires STR 7 but shooting from sniper rifles requires STR 5. Dragunov doesn't even has got any STR requirement.

It's nice for the player but way too unrealistic.

hilf

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Re: Wrong firearms weight (some of them are too light)
« Reply #3 on: April 01, 2016, 06:18:26 am »
In practice pistols don't need any STR but in practice you want 6 for Steadfast Aim almost always.
Even after a nerf to Steadfast it's STR requirement wasn't lowered/removed.
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