Author Topic: "Aimed shot" improvement suggestion  (Read 1459 times)

eLPuSHeR

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"Aimed shot" improvement suggestion
« on: March 08, 2016, 12:27:22 pm »
Hello Underrailers.

What about if "Aimed shot" cooldown would be reduced to two turns when you have the gunslinger feat? Another feat like "rifleman" would produce same results for Assault Rifles. For the remaining weapons the feat would be kept as currently is (three turns cooldown).

Aim would be to make pistols and Assault Rifles more desirable. Right now I think you must invest a lot for pistols for them to shine when compared to smgs. It's even worse for ARs, because of the lack of feats.

What do you think?

player1

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Re: "Aimed shot" improvement suggestion
« Reply #1 on: March 08, 2016, 04:58:25 pm »
AR are pretty desirable as is, due to low investment cost. Just STR/PER are important to be good in them.
« Last Edit: March 08, 2016, 06:56:26 pm by player1 »

hilf

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Re: "Aimed shot" improvement suggestion
« Reply #2 on: March 08, 2016, 05:57:13 pm »
I'd rather simply revert some pistol nerfs. Gunslinger would be a good start, because now it gives same reduction as Lightning Punches, but pistols are significantly slower weapons.