Author Topic: 0.1.7.0 rathound alpha  (Read 2923 times)

DarkWan

  • Probably not a Spambot
  • *
  • Posts: 12
  • Karma: +0/-0
    • View Profile
0.1.7.0 rathound alpha
« on: March 26, 2013, 05:03:20 am »
I can not loot the corpse of the rathound alpha I have killed.
The corpse is there, but I can not click it.

Styg

  • Administrator
  • Godman
  • *****
  • Posts: 2368
  • Karma: +506/-30
    • View Profile
Re: 0.1.7.0 rathound alpha
« Reply #1 on: March 28, 2013, 11:15:38 pm »
I can not loot the corpse of the rathound alpha I have killed.
The corpse is there, but I can not click it.

Any particular rathound alpha or all of them?

mebahell

  • Probably not a Spambot
  • *
  • Posts: 11
  • Karma: +2/-0
    • View Profile
Re: 0.1.7.0 rathound alpha
« Reply #2 on: March 29, 2013, 12:58:22 am »
Until now I've encountered (and killed) 2 of them.
The one that don't let you loot him (at least in my case) is the one between Junkyard and the cave hopper place near the lake with the lone fisherman (Mordre).

Styg

  • Administrator
  • Godman
  • *****
  • Posts: 2368
  • Karma: +506/-30
    • View Profile
Re: 0.1.7.0 rathound alpha
« Reply #3 on: March 29, 2013, 01:07:45 am »
Was it interactable at all? Some creatures will leave corpses even if there are no remains to loot, but in those cases I usually have them leave the corpse as they fell.

I can't remember why I turned "always spawn remains" on for Rathound alphas specifically.

Anyways, reverted it so it should be fixed for the next update.

mebahell

  • Probably not a Spambot
  • *
  • Posts: 11
  • Karma: +2/-0
    • View Profile
Re: 0.1.7.0 rathound alpha
« Reply #4 on: March 29, 2013, 01:12:03 am »
Basically, when you kill him he leaves the bones but you can't interact with them (they become part of the place).
« Last Edit: March 29, 2013, 01:14:59 am by mebahell »

DarkWan

  • Probably not a Spambot
  • *
  • Posts: 12
  • Karma: +0/-0
    • View Profile
Re: 0.1.7.0 rathound alpha
« Reply #5 on: March 29, 2013, 01:09:27 pm »
In my 2 playthroughs, the one outside Junktown (next to the 2 PSIbugs) and the one in the GMS compound (guarding the 3 Mindshroom), both of them left non-interactable corpses.
In my first playthrough, the rathound alpha in the vents of the new Burrower complex worked, but I forgot what I looted from it.
In the second playthrough, I played without hacking and lockpicking so couldn't get there, but the rathound at Silent Isle also left a non-interactable corpse.