Author Topic: Currency priority when trading  (Read 2098 times)

hilf

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Currency priority when trading
« on: December 29, 2015, 05:51:03 pm »
When i click "Auto" while trading merchants will offer me SGS credits before offering Stygian coins.
For player it's reversed - your Stygian coins are offered first, SGS credits only if you dont have enough stygs.

I'd rather see it the other way around simply because Stygian coins have broader usage.

Now i'm manually dragging currency i want to trade which it defeats the purpose of "Auto" button.

phobos2077

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Re: Currency priority when trading
« Reply #1 on: January 04, 2016, 07:40:38 am »
Completely agree! Spent much time manually splitting SGS credits so I can get rid of them and replace with coins. Unnecessary micromanagement, IMHO.

Wildan

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Re: Currency priority when trading
« Reply #2 on: January 04, 2016, 05:06:21 pm »
I pretty sure it's a bug. In the alpha builds it worked the other way around, SGS credits would always get prioritized when you could use them.

hilf

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Re: Currency priority when trading
« Reply #3 on: January 05, 2016, 03:50:03 pm »
I pretty sure it's a bug. In the alpha builds it worked the other way around, SGS credits would always get prioritized when you could use them.

It would be cool if it was a bug.
I'd rather not create another thread about same subject. Hopefully some developer will visit this one and sort this problem out (:

UnLimiTeD

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Re: Currency priority when trading
« Reply #4 on: January 06, 2016, 01:22:03 pm »
Thinking about it, why is SGS the only base with it's own currency?
First person to give Styg Karma.

I hereby declare that I love the oddity system and am in favour of shop and carry limits.

player1

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Re: Currency priority when trading
« Reply #5 on: January 06, 2016, 05:34:25 pm »
Yeah. I was expecting at least Core City to have its own currency.

Toast

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Re: Currency priority when trading
« Reply #6 on: January 06, 2016, 10:31:21 pm »
Fort Apogee uses United Station buxx, which is a pain in the ass if you work for them.