The former sounds very impressive, but the latter seems like an incredibly specific strength that probably doesn't come into play a lot.
Yeah, electroshock pistol triple kills are the most powerful aspect of pistol crit builds. I like to use the ridiculous execute crit numbers for comparison because nothing else gets even close. It gives a rough idea how crazy the damage output of this thing can be. In any case, execute is a great tool against tough single enemies at any level.
taking survival instincts would require too many points. so realistically speaking it would go something like this for electroshock: Recklessness(10)+Steadfast Aim(20)+Goggles(15)+Focus stim(15)+Infused Rathound Armor(10)=70 but more realistically you'll probably be running without stim most times so it's either 45-55.
Survival Instincts actually fits by level 20, with 1 point to spare! You just have to drop dex to minimum required by your feats - 7. But like I said, getting >100% crit chance is overkill and requires sacrifices - less base points to spare and you'd be running around with low health. No point doing that when the first Aimed Shot often kills everything you want dead. I also prefer smart goggles over seeker goggles, because your on-demand crits from Aimed Shot are doing almost all the killing. Better boost its damage rather than unreliable crit chance boost for the occasional secondary shots. You also forgot to add the weapon's base crit chance to your calculation, so that's +5%.
How do you get to 8 times more crit damage? Can you run me through the math?
Certainly, this is one of those things that needs to be repeated.
- Sharpshooter (+50% to your critical damage bonus)
- Practical Physicist (+25% critical damage bonus to crafted energy weapons)
- Critical Power (basically multiplies the part of your crit damage bonus that exceeds 100 by 2.5)
Get a high quality Circular Wave Amplifier and start crafting your energy weapon. You should see around 290% critical damage bonus on the weapon, depending on the exact quality of amplifier and your emitter type (plasma has 120% base crit bonus, others have 100%). Equip your new toy. Without Critical Power, you would have about 340% critical damage bonus at this point. Bam! Critical Power increases that to 700%. There you go, 8x crit damage.
If that happens than SMG's are going to get hit much harder.
I don't think so. Before Expertise existed, Smart goggle bonus was a godsend for SMGs to compensate their low per-bullet damage against armor thresholds, but Expertise pretty much doubled SMG damage output. Losing the inappropriate bonus won't be such a big deal for SMGs anymore.
Anyway can you provide me a level 10 build template and the gear it should use?
I don't like to tell people how to play the game and pistolero has plenty of room for choices, unless you take the restrictive route towards >100% crit chance. If you wish to go for the crazy crit damage of energy weapons, the key thing is to pick the crit damage feats and guns & electronics skills. The rest is really up to you. It can work with any armor, stealth or no stealth, crafting, psi, high dex focus, however you want to play it.