Author Topic: Custom Portraits  (Read 129279 times)

eLPuSHeR

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Re: Custom Portraits
« Reply #15 on: February 17, 2016, 07:51:40 am »
Awesome work Nines.  8)

dirtman

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Re: Custom Portraits
« Reply #16 on: February 18, 2016, 09:50:26 am »
great work, man. they really fit the setting of the game.

morinn

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Re: Custom Portraits
« Reply #17 on: February 20, 2016, 08:07:50 pm »
Hi guys. Just sharing my sneaky characters portraits.

Here's a preview:



PS: The original art is not mine. I just edited the images.
« Last Edit: February 20, 2016, 08:11:24 pm by morinn »

Nines

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Re: Custom Portraits
« Reply #18 on: February 25, 2016, 04:01:18 pm »
Added 25 more portraits. Link.


Fenix

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Re: Custom Portraits
« Reply #19 on: February 26, 2016, 09:38:58 am »
How can I get link on specific post (to repost about portrait pack on another forum)?

Styg

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Re: Custom Portraits
« Reply #20 on: February 26, 2016, 11:10:10 am »
How can I get link on specific post (to repost about portrait pack on another forum)?

Click on the caption above the post.

Gnmm

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Re: Custom Portraits
« Reply #21 on: April 15, 2016, 10:25:01 pm »
''Made'' this one last night to fit the player model (unarmored), I hope you guys like it.   :)

 

reinhark

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Re: Custom Portraits
« Reply #22 on: October 11, 2016, 01:14:34 am »
Is there a way to import a custom portrait without creating a new character ?

Greetings, people of the past. It is I, Reinhark, The great cheater. I have came here bearing the news.
It is possible to do this, but this is pretty difficult. Please proceed if you have what it takes.
Programs you need are the following:
Cheat engine
XNBextract


1. Find out what portrait you are using, and what you want to use.
Every underrail has portrait folder where the profile pics are stored.
What you want to do, is find which profile picture you are using, and what you want to replace it with.
Use program named XNBextract or something. I think this file is used for stardew valley. follow it to download.

Let's say I want to replace my current picture, which is named "scavle2" ("_l" and "_s" do not count, as they stand for small and large. )


...To the faceless stealth specialist located in "genderless" folder, named "flst"


Here are some actions you need to do.
THE IMAGE MUST BE IN THE SAME GENDER FOLDER AS YOUR CHARACTER. Therefore I copy "flst" XNB files to "Male".
THE IMAGE NAME MUST BE THE SAME LENGTH AS ORIGINAL. Therefore I must extend my image name to 7 characters, "flst" to "flstest".

The easy part is done. Now let's move on to hardest part. Start the Underrail and load your character.
Use the cheat engine, target underrail as your process, and find your character's name.
Here are the instructions:
Use this chart and convert your character name to hex.

My character is named "Reinhark" so it should be...
52 65 69 6E 68 61 72 6B

Now insert 00 for every single characters. so it should look like:
52 00 65 00 69 00 6E 00 68 00 61 00 72 00 6B 00

Run cheat engine and:
Change "Value type" to "array of byte".
Click checkbox named "Hex" at the left side of input box.
Input above hex(In this case, [52 00 65 00 69 00 6E 00 68 00 61 00 72 00 6B 00]) and run it.
You should get 2 to 20 results.
If, for some reason memory disappears conduct the search again.

Right click each one and pick "Browse this memory region".
Find the location of memory location where your name and your picture name is near each other. if picture name cannot be found in one memory just go to another memory.

NOW CHANGE THAT PICTURE NAME FROM THE ORIGINAL (scavle2) TO THE NEW ONE (fltest)
It should take effect, immediately.
(alternatively, you can try to scan the file name, [73 00 63 00 61 00 76 00 6C 00 65 00 32 00] which stands for "scavle2". But this game has long pre-loading sequence so it is not recommended.)
« Last Edit: October 11, 2016, 02:44:03 am by reinhark »
Self-proclaimed great cheater. Frequent game breaker. Liberator of limitations.

TenK

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Re: Custom Portraits
« Reply #23 on: October 12, 2016, 06:56:41 am »
Thanks for the additional portraits!! I appreciate them!

Added 25 more portraits. Link.



somewhere_far

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Re: Custom Portraits
« Reply #24 on: November 19, 2016, 09:08:44 pm »
I made some custom portraits using bits and pieces of the originals (mostly) to keep a similar aesthetic.

   

 
 
 
   
   
« Last Edit: November 19, 2016, 10:04:07 pm by somewhere_far »

Ravager

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Re: Custom Portraits
« Reply #25 on: October 09, 2017, 06:13:43 pm »
Made 25 custom portraits (12 for female, 13 for male). Link.
If someone knows good artists, concepts of which could fit Underrail setting, it will be highly appreciated (send a PM).

Examples:


Is there a way to get an updated link for these portraits?

Ravager

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Re: Custom Portraits
« Reply #26 on: October 30, 2017, 03:19:53 am »
These portraits are fantastic. Really fills in the gaps with female portraits.

crumbhouser

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crumbhousers player portraits
« Reply #27 on: September 03, 2018, 03:05:39 am »
Hi everyone!

Because I just finished my first playthrough, I drew some custom portraits for future playthroughs. Figured I'd share them here too!

Took a while to get the transparency stuff looking right between Photoshop and the game, haha.
In some cases Photoshop is totally hell-bent on inserting white/light pixels where there are none, even with transparency matte set to black on a PNG 8. Oh well  ::)

Tried to make them fit in the game's setting too.

You'll have to rename them blahblah_l.png and blahblah_s.png and put them in My Games\Underrail\CustomPortraits.

Coat guy:



Girl with ancient rat hound gear:



Goggles dude:




Girl with tactical vest:



Totally normal character:



Low PER character:



They work okay in the game, as far as I can tell.


Enjoy! :D

HulkOSaurus

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Re: crumbhousers player portraits
« Reply #28 on: September 03, 2018, 08:35:12 am »
What is Girl with Rathound Leather smoking? :D

Thanks for the portraits!

Styg

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Re: crumbhousers player portraits
« Reply #29 on: September 03, 2018, 09:37:20 am »
The one with the bag should be our default portrait. :D