Has the issue of enemies killed by incendiary grenades and not awarding EXP for the kill been reported already? If not I'd like to talk about it
Here I am in the cliff's girlfriend quest burrower area, and I decide that throwing a molotov grenade to start off the festivities would be an excellent idea.
The area is now awash in flame, and I picked off a spawn to start combat as my initial throw didn't catch anyone in its area of effect.
And now? Well a burrower spawn wandered through the flame, died, and didn't actually give me any credit for killing him. Is this intentional behavior or a bug?