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General / Re: Any special places where the Camera Jammer is really useful?
« Last post by yako on Today at 10:50:02 pm »
Quote
In Arke, you can't kill the cameras

You can destroy them if you took Phreak's glove (energy siphon attack bypasses their resistances).
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I imagine if you're sneaking through a hostile grey army base, it would help, especially at the magatzin gate if youre hacking it.  In Arke, you can't kill the cameras and the patrols are endless, so there as well.  I could see it helping in the nexus a bit, but I dont have a specific example. 

I think its one of those things where if you dont mind savescumming (or metagaming), you wont see the point.
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General / Any special places where the Camera Jammer is really useful?
« Last post by ciox on Today at 09:47:17 pm »
What are all of the places where the Camera Jammer is useful? And I mean truly useful as in it lets you accomplish something that you couldn't do just by sneaking around.

From my experience trying to make something happen even with a very high Hack skill, it kinda doesn't do anything interesting. Maybe it helps a little if your character is very slow or something and can't just dodge camera cones. But that's about it.
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Bugs / Re: Rig raid solo bug
« Last post by harperfan7 on Today at 08:26:17 pm »
 :'(
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Same with the Hopperdrome guard standing near the forklift.
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I guess internally the grenade actually tries to use the player's stealth mode ability, rather than applying stealth directly.

Yeah, but it's not clear whether it was intended. One argument that it was not (or maybe a separate bug) is that if you have 10 <= AP < 20, then after throwing this grenade you can end combat in presence of hostiles even though you are not in stealth mode, but combat is immediately re-initiated after that.
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I've never used it, but I guess internally the grenade actually tries to use the player's stealth mode ability, rather than applying stealth directly.
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I'm not sure whether it's intended, but when using Vanishing Powder Grenade, apart from 10 AP to throw it, you also need 10 more AP to actually enter stealth. This has apparently been reported back in 2020 (https://stygiansoftware.com/forums/index.php?topic=6073.msg31870), but there was no response.
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Bugs / Re: Rig raid solo bug
« Last post by PaposikG6 on Today at 11:55:05 am »
yes
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