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Bugs / Re: Traversable tales
« on: July 26, 2019, 01:33:04 pm »
fixed the first, but i dont see anything wrong with the second one
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Wow. Just wow.
This looks and sounds incredible. I can't remember if Mac is still the only one in the art department, but if so, he has seriously outdone himself! It's crazy to look back on the old alpha / Early Access version of Underrail and compare it to what it is today. It's almost unbelievable that it's even the same game!
I'm just in total awe. And the new graphics for the cameras look awesome!
Regarding the music, I thought it was great. I personally didn't find it bothersome at all. It all sounded just right.
Keep up the great work, guys. I'm so proud of how far you've come!
- lux-c4 (go home map, you're drunk)
This post contains minor spoilers about the expansion from the video. You have been warned!
Everything looks great so far! The new weapons and armor look like a lot of fun to use, the enemies are awesome (that Handmaiden assassin robot thing is giving me System Shock 2 flashbacks), the graphics are stellar, and the new music tracks all seem to fit in perfectly with the atmosphere. My favorite of the new tracks has to be the piece @ 3:54, even though you only let us hear 6 seconds of it.
The one thing that has me a bit concerned is the new Hypercerebrix med. Properly built Psi-users are already OP enough as it is with +2 INT Junkyard Surprise, +1 WILL Tchortist Noble Robes, etc. Do we really need another item that gives +2 INT? Well, at least we won't have to save-scum JS for crafting anymore.
Also, lovin' the new Twitch drug. Finally, something that buffs Initiative! Take that, Carnifex!
Keep up the good work, you guys!
Thank you Styg
Last question: will there be an easy way of checking the amount of remaining fuel, while you're using a jet ski ?
The last thing I want is accidentally saving game above a body of water, in the jet ski, and running out of fuel before reaching one of the islands