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General / Re: Al Fabet
« on: February 21, 2016, 02:00:25 pm »
Well if you are entertained by doing something completly pointless then more power to you. To me the RPG part pretty much screams. If I'm not getting paid, I'm not risking my skin. If you even want to go there.
Exploring, yeah everyone will explore once, they'll see everything there is to see and after that expect them to not explore the whole map ever again. Same with quests. Maybe they'll do this or that one cause of one particularity or another, the majority of the side quests however will be ignored as there is no point in doing them... You talk about yourself but the truth of the matter is that the majority of gamers won't do something that won't benefict them. In fact the majority of gamers won't care about the RP that much, they will do good and bad things depending on what yields the highest reward. Taht's their concept of morality in a game.
As for the Arcanum example, what stopped me from finishing it was actually bugs, bugs that at a certain point wouldn't let me progress. As for the time I spent farming. Was it wasted? I kill things, loot the bodies and containers and move on. It was pretty simple and quick, I never even have to move between location cause between me and the party there is more than enough carry weight. As for the game not having any challenge, no game has challenge once you learn it's ins and outs. I've certainly died several times in it but once I've learned it I never died. Same thing with underrail when it was in a playable state to me. I died a lot the first fw times, once I lerned it's ins and outs I never died anymore.
Exploring, yeah everyone will explore once, they'll see everything there is to see and after that expect them to not explore the whole map ever again. Same with quests. Maybe they'll do this or that one cause of one particularity or another, the majority of the side quests however will be ignored as there is no point in doing them... You talk about yourself but the truth of the matter is that the majority of gamers won't do something that won't benefict them. In fact the majority of gamers won't care about the RP that much, they will do good and bad things depending on what yields the highest reward. Taht's their concept of morality in a game.
As for the Arcanum example, what stopped me from finishing it was actually bugs, bugs that at a certain point wouldn't let me progress. As for the time I spent farming. Was it wasted? I kill things, loot the bodies and containers and move on. It was pretty simple and quick, I never even have to move between location cause between me and the party there is more than enough carry weight. As for the game not having any challenge, no game has challenge once you learn it's ins and outs. I've certainly died several times in it but once I've learned it I never died. Same thing with underrail when it was in a playable state to me. I died a lot the first fw times, once I lerned it's ins and outs I never died anymore.