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Messages - Tnoyce

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1
Voted.

We'll see what happens. I wish you good luck!

2
Announcements / Re: Underrail released on Desura and GamersGate!
« on: December 07, 2012, 02:09:59 AM »
Just purchased it... Nice going!

Can hardly wait to crack it open.. :)

3
Announcements / Re: Indie of the Year
« on: December 01, 2012, 12:12:55 AM »
Voted.. Hope it makes it.

4
Development Log / Re: Dev Log #8: Alpha Release in Testing
« on: November 30, 2012, 12:58:54 AM »
That's excellent news!

Looking forward to giving it a shot.. :)

5
Development Log / Re: Dev Log #7: More Quests and Feats
« on: November 13, 2012, 12:09:51 AM »
That is awesome news.. :)

Keep up the good work.

6
Suggestions / Re: A map
« on: October 30, 2012, 12:21:18 AM »
That would be awesome if it is possible.

I suck at navigation, both in games and RL, so any assistance would be wonderful.


7
Development Log / Re: Dev Log #6: Food and Balance
« on: October 25, 2012, 11:13:59 PM »
Excellent update.

Looking forward to the next test build, when it's ready.

8
Development Log / Re: Dev Log #5: Improving Crossbow Play
« on: October 12, 2012, 12:10:56 AM »
Very, very nice.. :)

Glad to hear they're getting some attention.

9
Development Log / Re: Dev Log #4: New Skill: Traps
« on: October 01, 2012, 11:46:52 PM »
Sweet!

Glad to hear things are going so well.

Keep up the good work!


10
Development Log / Re: Dev Log #4: New Skill: Traps
« on: September 28, 2012, 10:50:40 PM »
Should both be nice additions.

Any idea when the next release will be ready?


11
Development Log / Re: Dev Log #3: Alpha Funding Model
« on: September 14, 2012, 01:53:35 AM »
That's very cool.

You using Desura, or some other distribution method?

12
Suggestions / Re: Companions?
« on: September 08, 2012, 01:27:31 AM »
That works for me. Personally, I prefer single-player myself.


13
General / Re: You're doin' a good job, UnderRail devs!
« on: September 07, 2012, 12:05:52 AM »
I certainly concur.

Hard to find fun turn-based games these days.

This appears to have a lot of promise.

14
General / Re: catching hoppers
« on: September 07, 2012, 12:00:08 AM »
Yeah, it took me a couple tries to figure out exactly what I needed to do there too.

I was able to trap them with the net, but didn't realize I had to 'use' the cages. I tried throwing them, and leaving them on the ground -- neither worke.

Once I figured it out, it was logical.  The new changes should be a big help in making it clear how this works.


15
Development Log / Re: Dev Log #2: Steam Greenlight; Bug Fixing
« on: September 04, 2012, 01:02:51 AM »
Nice list of fixes there.

Keep up the good work.

I really like the game, and would be happy to toss a few $$ your way, despite the fact I suck lots at it.


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