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Messages - eLPuSHeR

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1
Bugs / Re: Possible bug in Gorsky's tunneler quest.
« on: June 04, 2016, 06:56:32 am »
Ask him about Core City. The dialog sub-branch must be there.

2
Bugs / Re: Possible bug in Gorsky's tunneler quest.
« on: June 03, 2016, 05:39:20 am »
NO.

The other quest involves stealing a package from a warehouse. At the docks.

3
Suggestions / Right click options menu
« on: April 30, 2016, 11:57:26 am »
Hello.

I think it would be real nice if right clicking on an item (an equipped weapon for instance) would bring up a options menu where you could select several options: equip, unequip, repair, reload, dissassemble, recharge, etc

4
Bugs / Doing breakdance and other minor bug
« on: April 29, 2016, 06:52:13 pm »
Hello.

Running v1.0.1.10 under Win10 x64.

WARNING: Some spoilers below...








1. When going to the Protectorate embassy at junkyard, coming from Karim's bar, someone may approach you to say that Abram needs your help once more (getting "Free Maura" quest). If you are currently walking to the embassy, your character will walk to the embassy but actually will face north while walking. This is funny.

2. After getting the Armadillo Drill part, and talking to merchants in junkyard, you still have a conversation line to ask for it.

3. There are a lot of other dialogue lines that get repeated ad nauseam (like asking for the missing SGS merchants). I think the game should purge some lines when they are at a dead's end.

5
Be patient my friend. Styg might be busy.

6
Bugs / Re: Barrel without name/label at Foundry
« on: April 25, 2016, 04:50:36 pm »
I knew Taggart was on the right track.

7
Bugs / Re: [SPOILERS] Stolen Rail Crossing Train
« on: April 25, 2016, 04:49:38 pm »
Thanks for the heads up.  8)

8
Bugs / Re: [SPOILERS] Stolen Rail Crossing Train
« on: April 24, 2016, 07:26:52 pm »
Fight! isn't an selectable option.

9
Bugs / Re: [SPOILERS] Stolen Rail Crossing Train
« on: April 24, 2016, 09:47:57 am »
I disagree. After failing that conversation, the guy says something and Fight! is shown as a reply.

10
General / Re: Requesting pistol build from Wildan
« on: April 23, 2016, 12:40:31 pm »
BTW. For those asking what is the damage done for my crafted smg/sniper rifle,  I have just one shot one enemy for 227 damage with a single shot of my smart 7.62 jaguar smg (10 AP to shoot - hollow point bullets). And I have also made 1900 damage from a single shot of my 7.62 smart spearhead sniper rifle (sniping while stealthed).

11
Aha. Now I get it. Yes, a good candidate for a quality of life improvement patch.  8)

12
Bugs / [SPOILERS] Stolen Rail Crossing Train
« on: April 23, 2016, 09:58:23 am »
Hello.

Playing 1.0.1.10.

This must be a bug.



When choosing the Persuade option (I haven't invested in persuasion) I got a violent response (FAIL), but nothing happens. Combat isn't trigering. I can still talk to them afterwards.

13
General / Re: Requesting pistol build from Wildan
« on: April 23, 2016, 09:25:11 am »
OK. Thanks.

14
I think it does it already when you hover your mouse over the quickbar icons. Otherwise I am not sure what are you talking about.

15
Suggestions / Re: Custom weapon names
« on: April 22, 2016, 07:01:43 pm »
Hmm. I think those name are on purpose. To avoid infringing patents or paying royalties to the respective brands. Or maybe it's just to have fun/mock.

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