Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Fenix

Pages: [1] 2 3 ... 32
Development Log / Re: Dev Log #52: Jet Skis
« on: July 13, 2017, 10:14:48 PM »
We can find at least two oddities in game, which are [ur=l]Periscope Part[/url] - I'm sure that it mostly a joke and didn't meant anythong like that, but can we see or find something like submarine?
It seems to be very logical for expansion.
I was always thrilled to see in games content about see, water, and underwater exploration - I remember level with submarine in Thief 2 like it was yesterday, or Ocean Lab in Deus Ex - it is my favorite in that game. Also moments when you can find something at the bottom of a lake or river in Morrowind or Scyrim is only why I played those. Maybe it is many pirate stories I read in childhood, the atmosphere of mystery which are an integral part of the adventure at sea, somewhere on a lost island.

Anyway, do we have a chance we will get something like this? Maybe it would be just hint in the end, that would lead as to another adventure in next expansion.  :)
Something like that mystery ship in Arcanum, that looked like fish if I remeber it right.
Just something - rusted half-visible hulk of the submarine.
Say maybe!

Oh, that's funny, second this.

Bugs / Re: Combat ends when enemies are incapacitated
« on: July 13, 2017, 08:53:33 PM »
Yeah, that's unsuitable situations, happened not so rare as I want, still nothing gamebreaking.
I don't remember - I can't attack at all or just can't enter a combat?

General / Re: Kidnap Sarine (Spoiler)
« on: April 06, 2017, 04:17:10 AM »
Unlock and open cave hopper cage without alerting anyone
:D so that's what it for.
Was added in one of the last updates?

I just don't feel I have language skills that good enough for that task.

Development Log / Re: Dev Log #48: Veteran Levels
« on: April 03, 2017, 01:02:10 PM »
For my crossbowr I would prefer to take usual feats anyway.

General / Re: Requesting Crossbow Build
« on: March 16, 2017, 12:23:58 AM »
Because you can walk in stealth all the time, like REAL NINJA!

General / Re: Requesting Crossbow Build
« on: March 15, 2017, 11:55:26 PM »

My current build.
Few notes - I have no idea how useful or how needed Biology for Crossbower, all these exotic poisons - no idea.
Also you need at least 20 effective Chemistry for basic Incendiary Bolts, and better to have 75 effective in endgame.
And you can completely discard Persuasion if you want - you'll get all Chemistry and Biology you need that way.

This build need one more feat - Pack Rathound increases 50 something of carry weight, and I suspect it is greatly needed in endgame where you are on your own supply.
So candidates for replacement - Sharpshooter, or Deadly Snares, or Snipe.
I'll choose Deadly Snares I think.

General / Re: Assault Rifle builds and Crippled
« on: March 15, 2017, 03:54:24 PM »

General / Re: Dude's vision
« on: March 14, 2017, 07:57:36 AM »
It does. :D

Bugs / Re: dirty kick bypassing uncanny dodge (
« on: March 14, 2017, 07:52:44 AM »

General / Re: Dude's vision
« on: March 12, 2017, 03:54:04 AM »

General / Re: Dude's vision
« on: March 11, 2017, 04:28:01 PM »
Help! I need somebody

Bugs / Re: Report spelling/grammar errors
« on: March 11, 2017, 04:23:58 PM »
When you talk with West about Strange Device Faceless are looking for.

"I don't what it does"

Pages: [1] 2 3 ... 32