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Messages - Styg

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1
Bugs / Re: [1.0.1.20] Electrokinesis jump to target crashes the game
« on: January 16, 2018, 09:40:11 AM »
Can you upload your save for me to check out?

2
Bugs / Re: [1.0.1.20] Uknown trap
« on: January 16, 2018, 09:37:03 AM »
Fixed for the next update.

3
Bugs / Re: Hunchback Intimidate sound effect
« on: January 15, 2018, 11:23:33 AM »
Fixed for the next update.

4
Bugs / Re: [1.0.3.20] Chemical Destabilization
« on: January 15, 2018, 11:21:52 AM »
This is due to there being no guaranteed order in which the status effects are expiring, so chemical destabilization just expired at the end of the same turn before the damage tick.

5
Bugs / Re: [1.0.3.20] Feat: Evasive Maneuvers
« on: January 15, 2018, 11:19:37 AM »
Duration always includes the current turn.

6
Fixed for the next update.

7
Bugs / Re: Azif Won't Transition at Hanging Rat
« on: January 15, 2018, 11:05:11 AM »
Can you guys upload your saves for me to check out?

8
Bugs / Re: [1.0.3.20] Double attack (out of combat - neutral target)
« on: January 15, 2018, 10:57:47 AM »
Fixed for the next update.

9
Bugs / Re: [1.0.1.20] Electrokinesis jump to target crashes the game
« on: January 15, 2018, 10:34:45 AM »
Post the crash log(s).

10
Bugs / Re: [1.0.3.20] Weird AI behavior - sound detection
« on: January 15, 2018, 10:23:44 AM »
There seemed to be an AI configuration that had the NPC responding to noise in turn-based mode, but not in real-time mode.

There might be others too, though.

Fixed for the next update.

11
Bugs / Re: My usual bunch of glitches\bugs.
« on: January 15, 2018, 10:02:21 AM »
Fixed the various listed map bugs. Phrygian will look at the dialog issues when he gets back next week.

12
Bugs / Re: My usual bunch of glitches\bugs.
« on: January 15, 2018, 10:01:45 AM »
Got corrupted save somehow.
I used quicksave, got message Cannot Save or something like that, quicksave disappeared.
I came from zone to the west, then went back and tried to quicksave then it happened, if the place matter.

Let's not make this mega-thread any more diverse than it already is. Make a new thread for this issue and upload the save.

13
Bugs / Re: My usual bunch of glitches\bugs.
« on: January 15, 2018, 10:00:54 AM »
Death Stalker dropped "remains" which is wrong.
Deadend zone with 3 DS and 2 siphoners.

Looks to me like there corpse is there and that you've looted it and now you're targeting whatever is beneath it, maybe a siphoner's remains.

14
Bugs / Re: My usual bunch of glitches\bugs.
« on: January 15, 2018, 09:54:01 AM »
Can read sign through the wall.

Next time try cropping the screenshot some more to make it more fun, it was too easy finding the location. :P

15
Things that are passive either permanently (rocks, explosive barrels, etc) or temporarily (deactivate turrets) are immune to crits. Whether this makes sense or not is debateable, but it's how it works right now.

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