Underrail Forum

Underrail => Development Log => Topic started by: Styg on July 13, 2015, 10:25:25 AM

Title: Dev Log #40: Quick Update
Post by: Styg on July 13, 2015, 10:25:25 AM
Hey guys, this is just going to be a quick update to let you all know we're still alive and working on the last segment of the game - the Deep Caverns. Much has been done, but there's still a considerable amount of work left. It's hard to reveal much about the area without spoiling the surprise of various challenges that will be presented to the player, but here's, at least, a slide show of couple of screenshots with some Deep Cavern music to set the mood.

https://www.youtube.com/watch?v=vFuWXk2E9SM (https://www.youtube.com/watch?v=vFuWXk2E9SM)
Title: Re: Dev Log #40: Quick Update
Post by: middydj on July 13, 2015, 01:39:57 PM
take your time!
Title: Re: Dev Log #40: Quick Update
Post by: Diggfinger on July 13, 2015, 02:14:20 PM
Without looking (do not want to ruin the surprise :P) I will take your word for it and trust that it looks awesome!

Take your time, Styg. I noted in my nerd calendar that the game will be released in September or October at the earliest, but probably rather November/December.
Please bear in mind however, that I refer to the year 2015, not 16 or 17... :D

Good luck and keep up the good work!

- Digg
Title: Re: Dev Log #40: Quick Update
Post by: GJIG on July 13, 2015, 04:26:11 PM
A question, Styg. Will the final release feature base ability checks above the starting maximum of 10? Can I safely assume that anything past 10 is just for higher effective skill, or should I have 16 Perception or something similar to make sure I can fully explore the Deep Caverns?

Thanks for the update. I'm looking forward to the full Underrail experience with bated breath.
Title: Re: Dev Log #40: Quick Update
Post by: MetaSieg on July 13, 2015, 04:39:57 PM
That is some haunting music. Looking forward to exploring the place.