Underrail Forum

Underrail => Bugs => Topic started by: maxxbanana on June 13, 2015, 09:41:49 pm

Title: Can't get past the intro
Post by: maxxbanana on June 13, 2015, 09:41:49 pm
So the game runs after being started, i can make a character but after the intro the game crashes at a black screen. i have the full version off of steam. it used to run great til i forget what update, but i think it may have been the 0.1.11.0 update.

stats: windows 7 home premium, r9 270x (amd) gpu, fx-6120 (amd) 6 core cpu.

Title: Re: Can't get past the intro
Post by: maxxbanana on June 23, 2015, 02:39:14 am
I have verified game cache, reinstalled, played with steam off, and have repaired the redistributables. yes it is when a new starts. Maybe since the one update the zone transition error occurred, follow by a wiped save (or i deleted it i don't recall, sorry). thank you for the help.

note: even before when i first bought the game my computer wouldn't run it i believe because of the processor, it wouldn't be the first game its screwed up.
Title: Re: Can't get past the intro
Post by: maxxbanana on June 24, 2015, 09:18:26 pm
sorry here is a current one

System.Exception: Failed to save game 'autosave'. Exception: System.IO.Compression.ZLibException: The underlying compression routine could not be loaded correctly. ---> System.TypeInitializationException: The type initializer for 'NativeZLibDLLStub' threw an exception. ---> System.UnauthorizedAccessException: Access is denied. (Exception from HRESULT: 0x80070005 (E_ACCESSDENIED))
   at System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32 errorCode, IntPtr errorInfo)
   at System.Runtime.InteropServices.Marshal.ThrowExceptionForHR(Int32 errorCode, IntPtr errorInfo)
   at System.IO.Compression.ZLibNative.ZLibStreamHandle.NativeZLibDLLStub.LoadZLibDLL()
   at System.IO.Compression.ZLibNative.ZLibStreamHandle.NativeZLibDLLStub..cctor()
   --- End of inner exception stack trace ---
   at System.IO.Compression.ZLibNative.ZLibStreamHandle.DeflateInit2_(CompressionLevel level, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
   at System.IO.Compression.DeflaterZLib.DeflateInit(CompressionLevel compressionLevel, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
   --- End of inner exception stack trace ---
   at System.IO.Compression.DeflaterZLib.DeflateInit(CompressionLevel compressionLevel, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
   at System.IO.Compression.DeflaterZLib..ctor(CompressionLevel compressionLevel)
   at System.IO.Compression.DeflateStream.CreateDeflater(Nullable`1 compressionLevel)
   at System.IO.Compression.DeflateStream..ctor(Stream stream, CompressionMode mode, Boolean leaveOpen)
   at System.IO.Compression.GZipStream..ctor(Stream stream, CompressionMode mode)
   at byw.SerializeToBinaryFileCompressed[T](String filePath, T obj, SerializationBinder binder, Int64 currentDataModelVersion, Boolean embedDataModelVersion)
   at ash.b(String A_0)
   at a7e.b(String A_0, Boolean A_1)
   at a7e.abz(String A_0, Boolean A_1, Boolean A_2) ---> System.IO.Compression.ZLibException: The underlying compression routine could not be loaded correctly. ---> System.TypeInitializationException: The type initializer for 'NativeZLibDLLStub' threw an exception. ---> System.UnauthorizedAccessException: Access is denied. (Exception from HRESULT: 0x80070005 (E_ACCESSDENIED))
   at System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32 errorCode, IntPtr errorInfo)
   at System.Runtime.InteropServices.Marshal.ThrowExceptionForHR(Int32 errorCode, IntPtr errorInfo)
   at System.IO.Compression.ZLibNative.ZLibStreamHandle.NativeZLibDLLStub.LoadZLibDLL()
   at System.IO.Compression.ZLibNative.ZLibStreamHandle.NativeZLibDLLStub..cctor()
   --- End of inner exception stack trace ---
   at System.IO.Compression.ZLibNative.ZLibStreamHandle.DeflateInit2_(CompressionLevel level, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
   at System.IO.Compression.DeflaterZLib.DeflateInit(CompressionLevel compressionLevel, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
   --- End of inner exception stack trace ---
   at System.IO.Compression.DeflaterZLib.DeflateInit(CompressionLevel compressionLevel, Int32 windowBits, Int32 memLevel, CompressionStrategy strategy)
   at System.IO.Compression.DeflaterZLib..ctor(CompressionLevel compressionLevel)
   at System.IO.Compression.DeflateStream.CreateDeflater(Nullable`1 compressionLevel)
   at System.IO.Compression.DeflateStream..ctor(Stream stream, CompressionMode mode, Boolean leaveOpen)
   at System.IO.Compression.GZipStream..ctor(Stream stream, CompressionMode mode)
   at byw.SerializeToBinaryFileCompressed[T](String filePath, T obj, SerializationBinder binder, Int64 currentDataModelVersion, Boolean embedDataModelVersion)
   at ash.b(String A_0)
   at a7e.b(String A_0, Boolean A_1)
   at a7e.abz(String A_0, Boolean A_1, Boolean A_2)
   --- End of inner exception stack trace ---
   at b4d.LogAndThrow[T](Exception innerException, LogSeverity severity, String message, Object[] messageArgs)
   at a7e.abz(String A_0, Boolean A_1, Boolean A_2)
   at lj.cw(af8 A_0)
   at wv.e(af8 A_0)
   at a4j.cw(af8 A_0)
   at wv.e(af8 A_0)