Underrail Forum

Off Topic => Other Games => Topic started by: middydj on February 20, 2015, 05:43:50 am

Title: serpent in the staglands
Post by: middydj on February 20, 2015, 05:43:50 am
old school look. Sure some of you guys may take interest in it.

http://serpentinthestaglands.com
Title: Re: serpent in the staglands
Post by: Mac Orion on February 20, 2015, 10:15:32 am
looks cool
Title: Re: serpent in the staglands
Post by: Fenix on February 21, 2015, 03:02:11 pm
Thanks! Look like decent game, with strong - how it said - old school spirit.
Title: Re: serpent in the staglands
Post by: LazyMonk on February 24, 2015, 11:12:26 pm
I have been playing the beta since last year and i can not recommend it enough.
Despite the bugs the early versions had, it was a very rich and enjoyable experience.
The setting is very fresh, there isnt many games like it. The combat is good, even though its rtwp, its quite manageable.
Title: Re: serpent in the staglands
Post by: Fenix on February 25, 2015, 12:56:04 pm
Yeah, I figured it out instantly after reading changelog on steam.
Glorious days of BG seems to return.
Title: Re: serpent in the staglands
Post by: Diggfinger on June 03, 2015, 07:00:52 am
I have been playing the beta since last year and i can not recommend it enough.
Despite the bugs the early versions had, it was a very rich and enjoyable experience.
The setting is very fresh, there isnt many games like it. The combat is good, even though its rtwp, its quite manageable.

Gonna wait a few weeks until the bugs are squashed out, but definitely getting this.

Playing the demo was already a lot of fun!
Title: Re: serpent in the staglands
Post by: Fenix on June 03, 2015, 09:26:05 am
Yeah, me too!
I played first location - this game has its own spirit and face, and style.
Title: Re: serpent in the staglands
Post by: Diggfinger on June 25, 2015, 10:45:40 am
This game is awesome. Alongside Underrail, it is the only *new* game I am excited about.
Has everything a quality RPG needs:

- Classless, skill-point based character progression
- Open world Fallout-ish structure: do quests in the order you see fit!
- Party-based RtwP system: create one or more characters and recruit NPCs
- Cool, gritty Transylvanian world
- OLD SCHOOL! Really, really tough game!

Recommend you purchase it  :D
Title: Re: serpent in the staglands
Post by: Fenix on June 25, 2015, 09:46:41 pm
This game is awesome. Alongside Underrail, it is the only *new* game I am excited about.
Has everything a quality RPG needs:

- Classless, skill-point based character progression
- Open world Fallout-ish structure: do quests in the order you see fit!
- Party-based RtwP system: create one or more characters and recruit NPCs
- Cool, gritty Transylvanian world
- OLD SCHOOL! Really, really tough game!

Recommend you purchase it  :D
True words!

I not far in game, so I have a questions if you don't mind.

Can someone besides specific race\people use that thing, that require Nobility skill?
I want to create dude with this as temporal party member, then throw him away.

How many levels I can get? Not include grinding of any kind.

Skill managment - it is useless to rise all social skills in third book?
Or one is enough?

Don't want to find myself in the midgame with wrong build.
Title: Re: serpent in the staglands
Post by: Diggfinger on June 29, 2015, 07:14:19 am
This game is awesome. Alongside Underrail, it is the only *new* game I am excited about.
Has everything a quality RPG needs:

- Classless, skill-point based character progression
- Open world Fallout-ish structure: do quests in the order you see fit!
- Party-based RtwP system: create one or more characters and recruit NPCs
- Cool, gritty Transylvanian world
- OLD SCHOOL! Really, really tough game!

Recommend you purchase it  :D
True words!

I not far in game, so I have a questions if you don't mind.

Can someone besides specific race\people use that thing, that require Nobility skill?
I want to create dude with this as temporal party member, then throw him away.

How many levels I can get? Not include grinding of any kind.

Skill managment - it is useless to rise all social skills in third book?
Or one is enough?

Don't want to find myself in the midgame with wrong build.

I cannot help you with any specific build tips, as I have not acquired the full game yet.

You can try @whalenought's Twitter page (or their website), though, as they have a few build suggestions to get you going.
Alternatively, check out the RPG Codex where there are detailed discussions about the mechanics and the game itself.

I try to refrain from reading such posts, however, as I like to experiment and find my own favorite builds :)

Hope this helps,

- Digg
Title: Re: serpent in the staglands
Post by: Fenix on July 01, 2015, 05:09:56 pm
Well, can't find topic about SitS on RPGCodex.
Title: Re: serpent in the staglands
Post by: Diggfinger on July 03, 2015, 09:26:15 am
Well, can't find topic about SitS on RPGCodex.

here is the RPG Codex post:http://www.rpgcodex.net/forums/index.php?threads/serpent-in-the-staglands-a-darklands-inspired-pixel-art-rpg-released.90686/page-95#post-4003934 (http://www.rpgcodex.net/forums/index.php?threads/serpent-in-the-staglands-a-darklands-inspired-pixel-art-rpg-released.90686/page-95#post-4003934). Admitted, its rather long, and suggestions/tips on character builds are bundled together with general impressions from the game. But if you start looking at the later posts (after the game was released, obviously), there are some good tips.

Here are the some of build suggestions from Whalenought I was talking about (see their Twitter page for the full lot, just scroll down):

-Build Concept #3: The Trapping Teleporter! Create a portal and leave traps and AoE spells for unsuspecting enemies.
https://pbs.twimg.com/tweet_video/CFlzs0oWIAAKS4I.mp4 (https://pbs.twimg.com/tweet_video/CFlzs0oWIAAKS4I.mp4)

-Build Concept #2: The Summoner! No spell casting required, and a great way to combine aptitudes and combat skills.
https://pbs.twimg.com/tweet_video/CFfLU36VAAAXnFH.mp4 (https://pbs.twimg.com/tweet_video/CFfLU36VAAAXnFH.mp4)

-Kickstarter update #20: Launch Trailer, GOG, Humble Store, Build Concepts! Check it out! http://kck.st/1IKGwrs (http://kck.st/1IKGwrs)

Are you enjoying the game so far?

I plan to indulge myself and buy it tonight after work ;)


Btw, you can also sign our petition to help get more reviews for the game!!
http://www.ipetitions.com/petition/reviewserpent-in-the-staglands
Title: Re: serpent in the staglands
Post by: Fenix on July 03, 2015, 10:22:49 am
Thanks!
Title: Re: serpent in the staglands
Post by: Diggfinger on July 07, 2015, 07:11:42 am
Thanks!

Here is another RPG Codex specifically on builds:
http://www.rpgcodex.net/forums/index.php?threads/sits-character-builds-discussion.99920/
Title: Re: serpent in the staglands
Post by: Fenix on July 08, 2015, 05:42:36 am
Double thanks! )
Title: Re: serpent in the staglands
Post by: hilf on July 19, 2015, 04:17:46 pm
Wolf build is just insanely overpowered in this game.

Recipe:
6 in Occult to unlock Polymorph into wolf.
6 in Strength to unlock Wolf Claws.
Few points into Perception, you don't need much since Wolf gives you chance to hit.

4-7 points into Polymorph into Wolf (the more points you put here the less perception you need).
4, 7, 10, 14 points to Reckless Assault. Those levels give you largest damage gains.
1 point to Wolf Claws.

Weapon - awl, armor - robed leather, no armor nor shield.
A mage with couple of points in Amplify to bring your attack speed close to zero.

Raise your weapon prof - bonus remains after polymorphing (and other stats as well, btw).
You may also use magical leafblades and put more points into Amplify (or wolf claws).

You will have incredible damage, attack speed and godlike dodge.
You will also be fairly resistant to magic, thanks to Occult.
And you will have one free War Book slot, for whatever you fancy.

Thing to avoid:
Endure polymorph state - garbage, better put points into Polymorph itself,
Burst of life - excellent in theory, but mortals just won't hit you,
Mangle - good in theory, but mortals will die too fast to make it useful.


If you want wolf build that's simply strong avoid other spells/skills giving + phys. damage/dodge/chance to hit (Wolf Claws and Mangle are fine).
Title: Re: serpent in the staglands
Post by: Fenix on July 20, 2015, 01:07:01 am
I prefer Quezhev with whips! )))